I think we all have a sense of equity, if something bad is happening something good should result. COVID-19 has forever changed museums; the American Alliance of Museums is predicting that between 20% and 40% of museums will permanently close due to Coronavirus[i]. That is “bad”, a “good” needs to come from this seismic shift to museums.
Introduction Since March 17th 2020 and the start of my Coronavirus quarantine, I have worked on a Strategic Plan for a museum in Tennessee, worked as an AAM MAP reviewer and worked on my new book Museum Visitor Experience. I am sure as everyone else, some days are better than others. Often it is difficult to have the concentration to …
COVID-19 has changed museums, and we will be facing a new museum reality for at least the next year.
Over the last couple of years I have seen a significant change in the staffing of museum design and fabrication. I see the “Gig-Economy” as having a large impact on museums.
Emotionally connecting with museum visitors, being a civic anchor, community gathering place, and helping to define community values.
What is Museum Virtual Reality (VR) and Museum Augmented Reality (AR)?
Museums are in the midst of a digital revolution, changing the way visitors interact with content. Human-computer Interaction (HCI) is a key component of the content exchange between museum and visitor.
An experiment in Lean Museum Start-up, maybe museums can “start up” using the Lean Start-Up methodology.
Is there a better way to connect people to the research and topics at museums as part of their day to day life ?
Omni Experience refers to Omni-Channel (in-person, website, app, phone, etc.) all communicating the same integrated message on all channels, “across multiple delivery channels for the purpose of creating a unified and coordinated entertainment experience”